Labyrinth Of Refrain Builds Fixed
Adrenaline (Reaper): Restores small amounts of HP upon defeating enemies. CON and HP. Role: Front-row damage soak. Coven Synergy and Formation Setup
This build specializes in multi-target clearing. Armed with a high-crit Scythe, this character can slice through entire rows of frontline enemies in a single turn. The Sunny Stance leaves them fragile, so always pair them in a Coven with a dedicated tank.
Increases attack power based on how high the character's ERS (Charm) stat is. How it Plays
Named after the post-game boss’s weapon drop. labyrinth of refrain builds
Tractie Pact is best for this. ... Aster Knight for War Spire, Stubbornness, Lance Master (or Tenacious Strength if choosing Moon) Steam Community Labyrinth of Refrain: Coven of Dusk General Discussions
Many veteran players suggest using Moon Stance for all units except tanks. It eliminates the need for specific "Weapon Mastery" skills, freeing up a skill slot for more impactful damage or utility passives.
He began the ritual of creation. "We start with the . But instead of Agility, we pour every drop of mana into Vitality and Strength ." Adrenaline (Reaper): Restores small amounts of HP upon
Building a puppet isn't just about their starting class (Facet). To reach peak performance, you must cycle through several classes using Soul Transfer to inherit powerful passives. Soul Transfer: Reset a puppet's level to 1 to increase Soul Clarity . Higher clarity boosts stat growth. Skill Inheritance:
A "build" is not just individual puppets; it is how the (the squad of three) interacts.
This guide breaks down the absolute best builds for every stage of the game, focusing on maximizing damage, evasion, and survivability. Understanding the Build Core: Soul Transfer and Facets Coven Synergy and Formation Setup This build specializes
Place in the rearguard to snipe high-threat targets safely. Mid-Game Optimization (Levels 31–70)
High AGI ensures they strike first, landing massive critical hits before enemies can react. 5. The Donum Nuke (Marginal Maze) Primary Facet: Marginal Maze Role: Area-of-Effect Elemental Mage Essential Skills: Donum Efficiency, Flame/Fog/Mud Masteries Equipment Focus: Staff / Eclipse Lanterns
Elara frowned. "Bards? They die in one hit."
Start here to gain a decent baseline of DP (Donum Points) for healing spells. Shinobushi: Transfer to gain maximum Agility passives.
Enemies swing. The Star Guard covers. The attack bounces. The Pact heals. It’s a loop that can outlast the final boss’s phase three. The only counter? Enemies with "Ignore Cover" properties—which the game uses very liberally in the post-game.