Horizon Zero Dawn Remastered Update 1.0.37 - 1.... !!link!! -

🛠️ Horizon Zero Dawn Remastered update 1.0.37 is live! ✔️ Crash fixes (fast travel & shaders) ✔️ Water reflection / texture pop-in fixes ✔️ DLSS 3.7 & ultrawide improvements ✔️ Haptic feedback tweaks on PS5

When playing on a VRR-enabled TV (LG C2, Sony A95K) with the Unlocked Framerate mode, a flicker occurred in dark caves and during night-time Corruptor fights.

By fixing minor visual discrepancies like neck seams and object popping, Nixxes ensures the game feels native to the PlayStation 5 and high-end PC hardware. Horizon Zero Dawn Remastered update 1.0.37 - 1....

: Fixed mount acceleration so it increases incrementally as intended and enabled motion aiming while riding.

Expanded color blind mode options are now available to improve accessibility for more players. Gameplay and Technical Fixes: 🛠️ Horizon Zero Dawn Remastered update 1

: A prominent bug in earlier builds caused the game to crash immediately after running the integrated performance benchmark. This was fully resolved.

For quick reference, here is every major update for Horizon Zero Dawn Remastered in chronological order: : Fixed mount acceleration so it increases incrementally

The patch blends the neck textures and lighting maps seamlessly, restoring visual cohesion to the game's newly enhanced conversation scenes. 4. Wildlife Rendering Polishes (The Turkey Fix)

Improved the implementation of upscaling technologies to prevent ghosting effects during fast-paced machine encounters.