Gta San Andreas Directx 3.0 Graphics V4 New! -
: Includes SSR, SSAO, god rays, and realistic rain drops.
Each version (V1, V2, V3, V4) has brought improved optimization and better lighting algorithms. V4 is aimed at bridging the gap between high-quality visuals and improved stability.
Never install the V4 graphics package over a game directory heavily loaded with conflicting scripts. Ensure you have a vanilla, unmodified retail version or standard v1.0 US version of the executable file ( GTA_SA.exe ). Step 2: Extract Mod Assets
Vanilla San Andreas stretches horribly on 1080p or 1440p monitors. V4 includes a deep hooks into the DirectX wrapper that unlocks arbitrary resolutions (up to 8K) with proper aspect ratio correction. No more fat CJ or oval wheels.
Download and install , which allows the game to run custom scripts required for stability. Step 3: Download the Mod Pack gta san andreas directx 3.0 graphics v4
While providing a "remastered" look, the mod is more demanding and less stable than the official Definitive Edition .
| | SA_DirectX 3.0 Beta (2021) | Recent Unofficial Updates (2025/2026) | | :--- | :--- | :--- | | Reflections | Screen Space Reflections (SSR) and new reflections on cars. | Enhanced car paint shaders for ultra-realistic, glossy reflections. | | Lighting | Advanced lighting effects, dynamic shadows, and GodRays (light beams). | More refined shadow control with 3 new parameters for night shadows. | | Weather & Atmosphere | Volumetric clouds and realistic rain effects with visible raindrops. | Lens effects, improved rain, and Shader Cloudworks integration for more dynamic skies. | | Color & Atmosphere | General lighting tweaks that brought the game closer to a modern look. | Color grading tweaks like "SA_ClassicX" to restore the nostalgic, warm tones of the PS2 version without losing modern fidelity. | | Core Enhancements | High-resolution textures, shader upgrades, and general game stabilization. | Modular structure for compatibility, pre-ilumination fixes in rural areas, and a more realistic moon. |
Users choose a folder (e.g., "Ultra" for high-end cards like the
Launch the game using the modded .exe (often named GTS channel.exe or similar). : Includes SSR, SSAO, god rays, and realistic rain drops
If you're ready to try a "DirectX 3.0" mod yourself, here's a general guide based on community resources. While the exact steps can vary between versions, this should give you a good starting point.
Download the DirectX 3.0 pack from a reputable source like the creator's Patreon or YouTube links . Extract the downloaded .zip or .rar files. :
: Supports older DirectX components required by modern Windows versions, which can fix startup crashes or "video mode" errors. Installation Guide
Advanced rain drops on the screen and improved volumetric clouds. Ambient Occlusion (SSAO): Never install the V4 graphics package over a
To run the DirectX 3.0 Graphics v4 mod, you will need:
This mod pushes the old RenderWare engine to its absolute limits. To run V4 smoothly at 1080p or 4K, you will need a capable modern PC setup. Minimum Requirements Windows 10/11 (64-bit) Processor: Intel Core i5-4460 / AMD FX-6300 Memory: 8 GB RAM
Soft, realistic bloom effects when stepping out of dark areas into the sun. 4. Optimized Performance (Compared to V3)
The integrated ENB and ReShade UI configuration features premium ambient occlusion (SSAO), cinematic depth of field, and customizable bloom filters. System Requirements
The (also known as DirectX 3.0 Beta) is a major overhaul mod for Grand Theft Auto: San Andreas
A custom LUT (Look-Up Table) that removes the "orange tint" of the original game in favor of more natural, vibrant tones.