Projectr -v0.4.0.0- -team-apple Pie- __top__ -
First, let's get to know the people behind the project. Team-Apple-Pie is a small, dedicated Japanese indie development team. According to their profile on the Japanese creator support platform Ci-en, they are a group of three individuals, each taking on the roles of planning, programming, and art direction.
Ensuring v0.4.0.0 is stable across all designated testing environments. 4. Next Milestones Hotfix for edge-case navigation errors. v0.5.0.0 Preview: Initial rollout of the "Golden" feature set. "Keeping it sweet, keeping it stable." — Team Apple Pie on specific technical details or
Though Team Apple Pie noted that certain planned features—like the Pillory interaction structure—had to be delayed past v0.4.0.0 due to the complex work required for the Plunder engine, the update successfully laid the foundation for the game's future. ProjectR -v0.4.0.0- -Team-Apple Pie-
To follow development progress or test early operational builds, community members can check the Team Apple Pie PixivFANBOX Portal , where the developers share active design logs, artwork, and experimental patches.
: Instead of managing units entirely in isolated rooms, players deploy captured assets directly to active Monster Nests. Over time, these nests passively generate new combat units based on the pairing, expanding your standing army. The Infamy System: A New Defense Dynamic First, let's get to know the people behind the project
Migration notes
Team-Apple Pie continues to impress with the latest v0.4.0.0 update of ProjectR. This version marks a significant turning point in the project’s stability and feature set, proving that the team is listening closely to community feedback. Key Highlights Polished Mechanics Ensuring v0
Hardened frontline units built for field pressure. Orcs feature distinct jump attacks designed to bypass structural defenses and instantly close distances against ranged human archers.
ProjectR is primarily distributed through Pixiv Fanbox , where supporters can access different tiers (starting around 300 yen) to download the latest builds and view development progress reports. There is also a limited version of the project available on the Steam Workshop for users of Wallpaper Engine, though this is separate from the full standalone game. Steam Workshop::ProjectR ver0.1 Team-Applepie新作
Team-Apple Pie is a compact, highly efficient three-person developer circle comprising a dedicated designer, a programmer, and a lead animator [ 1.3.1 , 1.2.3]. Operating through platforms like the Team-Apple Pie pixivFANBOX, the group builds mechanics around tactical defense, resource optimization, and heavily detailed creature-breeding simulations [ 1.2.11 , 1.2.3].
Understanding ProjectR requires understanding its creator. Team-Apple Pie operates under a strict "no-crunch, open-documentation" policy, releasing detailed commit histories alongside every binary. Version 0.4.0.0 was unique because it was the first build to include a "Bug Bounty Bakery"—a system where players could submit reproducible glitches in exchange for having their username baked into the game’s credits as a pastry pun (e.g., "Glitch Strudel" or "NaN Cinnamon Roll").