Rtgi 01702 Release Fixed Better 【4K – HD】
The micro-stuttering issue has been resolved by rewriting the spatial-temporal filtering algorithm. Version 0.17.0.2 introduces a frame-pacing lock. If a frame drops or a camera pans too fast, the shader intelligently drops historical lighting frames instead of freezing the engine to catch up. Adaptive Halo and Edge-Bleeding Suppression
Ray Traced Global Illumination (RTGI) Shader – Release v0.17.x (Fixed) Developer: Pascal Gilcher (Marty McFly) Platform: ReShade (HLSL)
RTGI 0.17.02 Release Fixed: Major Improvements for Ray-Traced Global Illumination
The primary "fix" in this release was the optimization of the UAV (Unordered Access View) buffers. rtgi 01702 release fixed
: Fixed bugs causing user interfaces, inventory screens, and heads-up displays (HUDs) to bleed into the ray-tracing layer, preventing text from casting unnatural physical shadows onto game worlds.
The RTGI shader relies heavily on calculating depth data from the game engine. In the 0.17.02 release, users encountered several persistent bugs, particularly when combining the shader with other popular depth-dependent ReShade effects like or Depth of Field (DOF) . The most common issues included:
The release represents a pivotal moment for enthusiasts of the ReShade RTGI shader. Developed by Pascal Gilcher (also known as Marty McFly), this update was specifically designed to address critical stability and performance issues that players encountered in earlier 0.17.x builds. Understanding the RTGI 0.17.0.2 "Fixed" Update The micro-stuttering issue has been resolved by rewriting
: Open the ReShade overlay (Home key), locate the RTGI shader parameters, and ensure that screen-edge attenuation or border fading is turned on.
Understanding the RTGI 0.17.0.2 Release Fixed Version The update is a specific version of the Ray Traced Global Illumination (RTGI) shader for ReShade , created by developer Pascal Gilcher (also known as Marty McFly). This specific release, originally launched on October 30, 2020, was a key milestone in the shader's development, addressing critical stability and performance issues found in earlier versions. What is RTGI?
: Enable "Infinite Bounces" under the pre-processor definitions if your graphics card has ample VRAM headroom. This uses a multi-frame accumulation process to realistically diffuse light through dark interiors without a major instantaneous frame drop. Setting Up RTGI 0.17.0.2 Correctly In the 0
The RTGI 01702 update is more than just a set of bug fixes; it’s a statement about the future of game modding. By creating a custom sampling algorithm that he claims outperforms Nvidia's ReSTIR GI, Gilcher is demonstrating that individual developers can innovate in ways that keep pace with, or even surpass, major tech companies.
: High-frequency reflections scale back during intensive fast-paced scenes to save frames.
Improved how the shader handles memory, reducing the overhead that led to crashes on mid-range cards.